Player Chat History (Last 28 Days)
Date | Message | Server | Map |
2024-08-01 02:19:41 | (Team) underground tunnels. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:40:44 | it only works well if you bleed the enemy first. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:41:08 | either cleaver or wrap assassin. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:41:15 | or both. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:41:48 | x_X. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:41:56 | eventually. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:42:24 | both of our ping, lol. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:43:12 | also that fact that you eventually make yourself predictable enough to let you walk into my crosshair. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:43:41 | but sometimes I also just follow the head. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:43:50 | mouse. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:45:01 | it also doesn't help with our high ping. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:45:48 | the most awkward fight ever. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:45:57 | it's ok lol. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:46:05 | yes. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:46:11 | >:3. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:46:30 | I acually downloaded my crosshairs from GameBanana. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:48:44 | x_X. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:49:31 | x_x. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:49:50 | that was a flick shot. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:50:50 | oh and just as a little tip: The first shot is always 100% accurate, all the others slightly deviate from the crosshair. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:51:19 | same with the pistol too. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:51:31 | and the Tomislav. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:52:19 | headshot falloff v_v. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:53:42 | x_x. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:53:54 | I'm a Scout main. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:54:27 | oh god o_o. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:54:50 | the Winger. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:55:02 | this is just my millitary Scout set, not my main set. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:56:52 | 4 hp. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:57:23 | as long as you get the bleeds in, it's really tough to fight against. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:57:38 | yeah. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:57:51 | lol. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:58:00 | >:3. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:58:02 | lol. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:58:09 | I came from above. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:59:02 | just as a side note, I'm putting myself at a disadvantage by using the Scattergun with less accuracy. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 02:59:27 | since 2014. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:01:28 | also as another thing, if you type hud_combattext 1 and hud_combattext_batching_window 30, it gives you a very good way to.... | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:01:39 | way to calculate how much more damage you need to do. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:01:45 | very important information. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:02:07 | especially when 1 decision determines whether you live or die. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:02:15 | consol. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:03:19 | we'll need to test it first to make sure it works. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:05:01 | if you have 'display damage done as text over your target' box checked in the advanced settings, then you'll see numbers.... | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:05:24 | above the enemy, and with those commands, they'll add up until the enemy is dead. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:06:00 | so shoot me a few times and see if they work. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:06:24 | how much damage you inflict, yes. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:06:28 | and they add up with every shot. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:06:51 | it allows you to calculate more effeciently whether you want to either leave or continue the fight. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-08-01 03:07:25 | for example, if you're up against a Soldier, you should do 200 and above damage to kill. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
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Generated in real-time by HLstatsX Community Edition 1.7.0
All images are copyrighted by their respective owners.
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