![](./hlstatsimg/downarrow.gif)
Date ![]() |
Message | Server | Map |
2024-01-05 20:02:33 | I guess if you make a loop that runs getpos in console every 10 milliseconds or so, you would get a number. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:59:58 | alright, slowmotion for a bit. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:58:20 | gotta look faster. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:58:08 | that'll show velocity. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:58:02 | cl_showpos 1. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:57:38 | nope. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:51:48 | yes. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:50:23 | I guess there is a max velocity from those. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:47:38 | gotta optimize the memory usage of those pesky hud indicator variables. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:46:35 | just means the counter is limited to 5 bits. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:45:46 | overflows at 32. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:45:37 | yeah. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:44:52 | seems to work. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:43:30 | not really documented in the plugin. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:43:22 | perhaps 8 is max or it only refreshes on map reload. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:42:15 | there. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:41:41 | currentmap. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:40:34 | might need to reload map. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:40:28 | doesn't right now for some reason. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:40:23 | if it works. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:40:21 | yes. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:35:30 | or it broke at some point. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:35:21 | ah right I never enabled 8 stickies on this server. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:33:44 | pretty sure that was easy to abuse. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:26:06 | pineapple is pretty good though. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:25:57 | I would never have banana on pizza. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:25:39 | lel. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 19:20:32 | finally got my food delivery. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:59:53 | not sure about VAC though if it has that enabled. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:59:45 | might well work with proton. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:59:19 | seems there is no native linux build for it. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:57:50 | also I wonder how s&box runs on linux, never tested it since switching from windows. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:54:41 | that was quick. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:53:01 | only question is what sort of gamemode would that be. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:45:52 | barely any gamemode with 100+. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:45:42 | from what I remember it wasn't that many concurrent players. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:41:38 | not sure why they don't just have an open beta for s&box. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:39:50 | 2 players in total?. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:35:41 | quickplay system was just flawed since they didn't moderate it. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:35:01 | yeah community servers has been declining since that. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:33:18 | probably bots just ddosing random community servers. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:33:00 | rarely but yes. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:32:37 | and stockholm location. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:32:33 | linode has vms for $5 with pretty good DDoS protection included. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:32:11 | it's a pretty good setup for any self hosted server usage though. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:31:23 | not really, this move is done to keep skufs alive without costs of rental server. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:30:19 | servers are moved and working now. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:25:36 | prefer having some nature surrounding over living centrally. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:25:18 | yeah I wouldn't mind that. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
2024-01-05 18:24:21 | same money. | SKUFS.net | Pokémon Trade/Chill | trade_pokemon_gc |
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Generated in real-time by HLstatsX Community Edition 1.7.0
All images are copyrighted by their respective owners.
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